Explosive Guns in Raze 2

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I've been playing a lot of Raze 2 recently and thought I'd write an article about the big guns that make this flash game stand out from other lightly developed shooters. So here goes.

Explosive weapon types have the extra benefit of providing players with a gratuitous and resounding boom, as well as dealing out plenty of damage to the target and the nearby area. This splash damage effect will dish out plenty of damage to those caught within the blast and it provides players with the easiest way to score a double or even triple kill.

One thing players have to be careful about however is that splash damage overrides the game's friendly fire settings. Sure, you do not have to worry about accidentally sniping your ally, but with a rocket launcher, your friends can get caught in the explosive blast. At this point, we already expect to see a lot of griefing from other players using splash damage type weaponry.

The Guns

  • Rocket Launcher (cost: FREE)
  • Power: 8
  • Range: 6
  • Accuracy: 6
  • Speed: 4
  • Ammunition: 1

Now here is a weapon so efficient that we wonder why anyone would want to switch out: the rocket launcher. If you still cannot figure out the name, this thing fires highly explosive rockets at equally high speeds -which is just another way of saying "death from afar". The effectiveness of the rocket launcher is based on one simple property: catching your target within the blast radius -which is about 3 to 4 player bodies' worth of distance. A single rocket launcher will knock out a fully shielded player and about half a health bar -easy enough to pick off with another rocket or a different gun. This means that if your opponent has less than half their shields, a solid hit on the head or the crotch could pretty much spell instant death.

The only real drawback here is that the rocket launcher is a suicide gun at close quarters; being caught in the blast radius will hurt a lot, so be sure to have full shields whenever you can. When fighting in enemy territory, be careful of freshly spawned players -everyone gets about a second and a half of invulnerability, allowing them to take the brunt of the explosion without a scratch while you get burnt to a crisp. Lastly, keep track of your teammates -the explosion is as fatal to them as it is to you.

  • Ion Cannon (cost: 1800)
  • Power: 6
  • Range: 8
  • Accuracy: 6
  • Speed: 3
  • Ammunition: 1

The ion cannon is pretty much a sniper rifle on steroids: headshots are almost instant kills all the time. Add in the fact that it can set enemies on fire and you have got a very powerful pseudo-artillery cannon. Like the rocket launcher, this gun also has a blast radius, but it is a little bit smaller -and also, a lot less self damaging. We recommend this for those who prefer to have precision strikes as compared to the wanton destruction brought by rocket launchers.

  • Grenade Launcher (cost: 2600)
  • Power: 4
  • Range: 5
  • Accuracy: 6
  • Speed: 6
  • Ammunition: 2

Grenade launchers are the perfect fishing weapons: find an enemy (or a group of them) that are encamped, then toss in these wonderfully sticky and explosive shots one after another. The heavily ballistic nature of the grenade launcher means that your shots will curve in an arc over obstacles -so be sure to give yourself a little aiming leeway. On the opposite end of the spectrum, using the grenade launcher allows you to shoot behind cover without putting yourself in the direct line of fire.

The best thing about the grenade launcher is that it is the explosive weapon with the safest detonation range -one that lets you run away before it goes boom. Yep, the grenade launcher has shells that are on a delayed explosive timer, which means that the damage will not kick in immediately after impact. Now this can put you at a disadvantage when you are in a direct firefight, it is even possible that you are hit and killed by a critical headshot before a single one of your grenades explodes, but as long as the grenades have stuck on your enemy, they will no longer be able to escape the impeding blast.

  • Ice Hunter (cost: 3200)
  • Power: 4
  • Range: 6
  • Accuracy: 5
  • Speed: 6
  • Ammunition: 1

Ice hunter missiles are among the weakest explosive weapons available, but when combined with other guns, it can prove to be the perfect support gun. The hunter fires homing missiles that dish out a moderate amount of damage (it also has a small blast radius), while the damage and ammunition clip for the weapon is low, the accuracy of its homing capabilities is superior. In fact, any opponent making a slow jump will easily be hit by this gun -making it perfect for chasing down targets who are running away.

  • Acid Hound (cost: 5000)
  • Power: 3
  • Range: 5
  • Accuracy: 4
  • Speed: 7
  • Ammunition: 4

Do not let this weapon's stats fool you, that "3" in the power is very misleading -most importantly because of its special feature: acid damage, and just a few bullets will be enough to eat through any shield and armor. Speaking of a few bullets, this gun has a very high rate of fire -coming pretty close to a laser minigun. It fires entire rounds of boiling acid towards targets in moments, easily dousing them from head to toe. If a player armed with an acid hound manages to get near you, expected to get owned (unless, of course, they have extremely low health and no shields).

At long ranges however, the acid hound's shots get a little wild, making it very ineffective in long distance firefights. You are better off using a stealth field to get up close before launching a volley of acid.


We have said it above and we will say it again, be careful when handling explosive weaponry. The explosions are more than enough to take out players with only half a life bar left -this means that you and your teammates are as vulnerable as your enemies. At the same time, be sure to take advantage of invulnerability power-ups that will allow you to temporarily use rocket launchers as a close range weapon.

As you may have noticed, all the weapons here have relatively low magazine clips, this means that some serious tactical reloading will have to be implemented if you intend to use any of these as a primary weapon. The best thing to do is to time your reloads when you are turning around or jumping up and down floors -if you run out of shells in front of a target, you are better off switching to a different gun instead of trying to reload.

Play Raze 2 now and try out some of the explosive weapons for yourself.